dirty donkey

since the meat street dog star project, i have extended my collection of vintage toys. i acquired a nintendo game & watch donkey kong from circa 1982. the sonics of this device are limited to some atonal beeps, but why should this prevent me screwing with them …?

sounds are typically puny, but once you stuff them up an analogue fx
chain they grow a character all of their own. just fooling around with
some delays, distortion and filtering brings some dub wonderland out of a
twee 80s play thing.

my next project will focus blending
chiptune with breaks – i’m really enjoying the crossover between organic
grooves and the chimes of retro digital equipment. hopefully this will
bear fruit over the next few weeks – it’s the kind of thing that makes
me happy smiley

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